
- #CLICKER HEROES IDLE MODE UPGRADE#
- #CLICKER HEROES IDLE MODE FOR ANDROID#
- #CLICKER HEROES IDLE MODE PC#
Finally, the game also supports multiple languages.Take these on to improve your natural in-game skills. There are even many achievements that need to be completed.Show off your progress to the world and ascend to the top of the Clicker Heroes rankings.

In addition, form Clans with all of your different friends to stay in touch and organize your raids better. Fight different raid bosses with your friends from all around the globe.
#CLICKER HEROES IDLE MODE UPGRADE#

In addition, these enemies will appear in endless waves with no clear end in sight. With the defeat of each enemy, the next will spawn even stronger. The main objective in Clicker Heroes is to fight through waves of different monsters. So easy, anyone can pick up and play this game themselves.

#CLICKER HEROES IDLE MODE FOR ANDROID#
Download Clicker Heroes for Android now.Įnjoy a fully-idle offline game with an addicting leveling and reward system. Level up your warriors and ultimately defeat each enemy that you come across. Enjoy and idle game mixed with a few clicking aspects to make a fun action game.
#CLICKER HEROES IDLE MODE PC#
So it is better beat long lived huge HP mobs then most of the time spend on waiting respawn ))Īlso take in account that after your first ascension, you unlock "Progression mode" which automatically moves you up until you fail to defeat a boss, after which it puts you back down one level and turns off progression mode.Here comes the popular PC game, ported onto mobile devices. Some say that on level boss+1, boss+2 ration lesser then on boss-1, boss-2 but seems that no longer true.ĭecompiling old version of game show formula where gold in linear dependency on mob heals which is no longer true.Īlso offline gold calculation (when you open game from idle) take in account latest opened level and this currently take the best value.Īs game in alpha stage - all may change tomorrow.Īlso note that mob respawn take 0.5-0.7 sec. So up to level 75 - there are no difference (except mob respawn time penalty) - 1/15, after that multiplier increased up to 120 lvl and become 3 and no more changed. People at wikia recommend grind on latest available level as ratio increased at current v0.14. In early games this ratio - 0.066 and this value grows with level. If you divide money by HP you get how costly money reward for spent damage.
